Note: as of 11 November 2011 these badge requirements have been significantly updated, including the removal of training options. The old set of requirements can still be used until November 2012, and can be found at the bottom of the page.
Complete the requirements below:
  1. Take part in at least two one hour taster sessions in two different water based activities. By the end of the session you will be competent at controlling your craft. This could include, but is not exclusive to:
    • Canoeing
    • Powered activity
    • Pulling
    • Sailing
    • Wind surfing
  2. Demonstrate that you know how to cope safely if you are involved in a capsize or man overboard situation in the activities used in requirement one.
  3. Show how to check water depth (using a method appropriate to your craft), to ensure that you don’t ground/beach.
  4. Demonstrate that you can tie a figure of eight knot, clove hitch, round turn and two half-hitches, and describe their uses in water activities.
  5. Name the parts of one type of craft.
  6. Demonstrate and explain what clothing is suitable for the activities used in requirement one.
  7. Explain the basic safety rules that apply to the activities undertaken in requirement one.
  8. Explain the difference between a buoyancy aid and a life jacket, when each should be used, and how they function. Show how they are worn.

Notes 

Reference should be made to the Activity rules in chapter nine of Policy, Organisation and Rules and the Adventurous Activity Permit Scheme
Every individual who undertakes an Activity Badge should face a similar degree of challenge and as a result some requirements may need to be adapted.
It is completely acceptable to change some of the requirements of the badges to allow individuals to access the badge (for example where there are special needs, cultural issues, or religious considerations to take into account) and the requirements outlined for the Activity Badges in this book do allow for some flexibility in order to obtain the badge.
If you would like help or advice when considering adapting the requirements of a badge please contact the Scout Association.

Requirements pre-November 2011

  1. Swim 50 metres and stay afloat for five minutes.
  2. Explain the safety rules that apply to boating, and the effects of winds, tide and current.
  3. Demonstrate the difference between a buoyancy aid and a life jacket and explain when each should be used and how they function. Show how they are worn.
  4. Complete any two of the following activities:
    1. Row a dinghy single-handed and carry out basic manoeuvres.
    2. Scull a dinghy and carry out basic manoeuvres.
    3. Sail a figure-of-eight course.
    4. Complete an introductory course for canoeing or kayaking.
    5. Crew a Bell Boat or Dragon Boat.
  5. Carry out an activity using knots, bends or hitches. Make a lashing and demonstrate rope whipping or safe sealing.
  6. Take part in a half-day expedition or exercise afloat.
  7. Complete four items from the list of nautical skills training activities each one taken from a different section of the list.
  8. Keep a log or other record of the water activities completed.

Notes 

Reference should be made to the Activity rules in chapter nine of Policy, Organisation and Rules and the Adventurous Activity Permit Scheme
If you need help designing alternatives to these requirements for those with special needs please contact the Special Needs Office at Gilwell Park.